terraburning: (standing tall)





PLACE TAROT CODE HERE





***CHARACTER NAME***
ARCANA ***ARCANA***




PLACE RANK CODE HERE





***TEXT ABOUT CONFIDANT HERE***


terraburning: (Default)
PLAYER INFORMATION

Name: Walker
Contact: [plurk.com profile] WorldwalkerPure

CANON CHARACTER INFORMATION

Character Name: Terra Branford
Canon: Final Fantasy 6
Backstory: http://finalfantasy.wikia.com/wiki/Terra_Branford
Personality: Terra is a emphatic young woman with unusual powers, uncertain of her place in the world. When we first meet her, she's an amnesiac with no knowledge of why she can wield magic, only that doing so feels natural.

As she seeks to understand her own power, her personality establishes itself - she can be rather passive at time, content to let Locke guide her to Figaro. In Figaro itself, she meets the notorious womanizer King Edgar and muses to herself that a normal girl would have found him dashing before admitting that she personally doesn't. Upon meeting Sabin, she jokes that she thought he was a bear at first, and when she arrives in the Returner's Hideout we see her fear of confronting her own powers and, potentially, another brief glimpse at her sense of humor as she giggles to herself at Banon cleaning up stray papers. Upon her return to Narshe, she asks Celes if she's ever been in love, a question that reveals her own deep uncertainty about her emotional facility.

When meeting with Ramuh in Zozo, he reveals that Terra's fear of her powers, combined with her being forced to assume her Esper form, have left her in a catatonic state, unable to face the world. After reuniting with Terra upon their return from the southern continent, the resonance between Terra and Maduin's magicite restore her memories to her and we start to see her full personality - her mixed blood is both a source of pride and uncertainty. She is confident that she can act as a bridge between two different worlds, but later, on the boat to Thamasa, she confesses her fear that her inhuman nature might prevent her from understanding emotions.

While fighting Ultros in the Esper Caves, she scolds him for being rude to Relm and goes to comfort the young girl, revealing a motherly instinct that comes full bloom in the World of Ruin, where she takes care of the orphaned children of Mobliz. As she grapples with a new, strange emotion, her uncertainty slowly saps away her fighting spirit. Eventually, defeated by Phunbaba, she blazes into her Esper form and fights with all her strength to defeat him; in the aftermath, she assumes that the children she's looked after will run from her in fear. After they recognize and run to her, however, she realizes that the strange emotion she's been grappling with is love, the very emotion she was afraid she couldn't feel. Filled with determination, she resolves to fight for the future of the world and the children she loves.

AU INFORMATION

AU Character Name: Terra Branford
AU Backstory: Terra Branford is the granddaughter of Gideon Branford, a religious fanatic that believed Christians must spend their lives preparing for the Day of Reckoning, when the army of God's faithful will rise up and cast down all forms of evil. After Terra's mother, Madonna, died in a car crash, he raised Terra according to this belief, harshly drilling her in his personal religious philosophy and military tactics.

On the surface, all society saw was a shy young woman being homeschooled by her devout and overprotective grandfather. In private, however, Gideon was a firm believer in 'spare the rod and spoil the child', especially after Madonna rejected his beliefs and ran off to have a child out of wedlock. Believing that Madonna's death was her punishment for her sins, he raised Terra strictly in an effort to expunge the evil inherited from her mother and redeem his own failure as a father.

Terra quickly learned that to act against her grandfather was to invite pain - not just physical, but emotional, as she was raised to believe that any deviation from Gideon's plan was a sign of her inherently sinful nature. One day, however, the rod was applied a little too firmly and for the first time Terra was unable to hide the bruises from public scrutiny. Her shock that nobody seemed to care enough about her as a person to find out why she was covered in highly visible bruises soon boiled over into anger, leading to awakening her Persona and inducing a change of heart in her grandfather.

Following his change of heart, Gideon has set Terra up in a small apartment, far away from her former home. Currently, Terra is attending classes online and slowly learning about a world formerly unknown to her as she slowly tries to discover who she is as a person.

AU Personality Deviation: Compared to her canon self, Terra has a better handle on what emotions are - the main change is lifetime of conditioning that tells her that she is wrong for feeling them. Rather than grappling with the question of 'can someone not fully human experience human emotions', she is instead troubled over whether her emotions are allowed. Her rebellion is not against a corrupt Empire, but social corruption - the edifices that build up around communities that lead them to become wilfully blind to the suffering of others.

Species: Human
Class: Infiltrator
Arcana: The Fool

Persona: Maduin: Maduin is a muscular horned figure with brown skin, digigrade legs with long talons on his toes, clawed fingers, and tufts of violet hair on his shoulders. Maduin is a well-balanced Persona that has access to spells like Agi, Maragi, Dia, and Media, as well as single target Physical attacks like Bash. Maduin also has a single Almighty spell, Life Drain, that allows Terra to heal her own wounds by absorbing energy from Shadows. It is strong against Agi and weak to Garu. Maduin's strongest attack, Riot Blade, can only be used when Terra has taken a lot of damage.

Trance Terra (Final Form): a feminine figure covered in pale lilac fur that glows from within that represents Terra's own happiness. This Persona uses stronger Agi spells as well as Almighty spells such as Megidola.

Social Link Persona:
C: Legion
B: Bugs
A: Orpheus Picaro

Weapon Type: Sabre, Carbine
Codename: Trance
Form of Rebellion: Terra's phantom thief outfit is a sleeveless red dress with a purple sash tied around the waist, red boots, and a long cape. Her mask is styled like a leaping flame.

RP Sample: Testdrive thread with Relm, Sinbad, and Sonia
terraburning: (party time)
Power List


Spells Known:
Cure - Heal wounds.
Cura - Heal wounds better.
Fire - Small blast of flame.
Blizzard - Freezing ray of cold.
Thunder - Small bolt of lightning.
Poisona - Cures poison.
Raise - Restores from K.O.
Esuna - Heals status ailments.
Dispell - Removes beneficial effects.
Protect - Increases defense.
Shell - Increases magical defense.
Drain - Inflicts small damage to restore own wounds.
Fira - Pillar of fire.
Blizzara - Freezes air around target into a block of ice.
Thundara - Dual bolts of lightning.

Other Powers:
Trance - Transforms into her Esper form, doubles all damage dealt and halves magical damage taken. While in her Esper form, her fur glows from within and she can fly.
Riot Blade: Terra's Desperation Attack - a concentrated mass of magical energy shaped into four crescent blades and flung at a single opponent.

TO-DO LIST

Oct. 3rd, 2014 10:09 pm
terraburning: (reaching out)
A few days after her arrival, Terra found a flyer:

Love and happiness are at the root of all.

Honesty is love felt for one's self, even with one's many flaws.
Loyalty is love felt for others, against all odds.
Laughter is happiness felt in one's heart, shared with the world.
Generosity is happiness given to others in their times of need.
Kindness is when love and happiness are shown to all, and
Friendship shall be the love and happiness you recieve in return.

Friendship is harmony. Friendship is magic.

Friendship shall set us free.


She set the first one she found on fire.

Why can't she get it out of her head?
terraburning: (sadpone)
OUT OF CHARACTER INFORMATION
Player Name: Walker
Player Journal: [personal profile] worldwalkerpure
Age: 30
Contact: [plurk.com profile] WorldwalkerPure
Characters Played: Mako Linden, Hayate

IN CHARACTER INFORMATION
Name: Terra Branford
Canon: Final Fantasy VI
OU/AU/OC: OU
Canon Point: Right after entering the Imperial Observation Post on the way to the Cave to the Sealed Gate.
History: http://finalfantasy.wikia.com/wiki/Terra_Branford
Personality: At first, Terra was shy, hesitant, and withdrawn - equally scared of both herself and others - because of her powers. There are brief flashes of a cutting wit - her first remark upon learning Sabin is Edgar's twin brother is to remark she initially took him for a trained bear, but for the most part she struggles with her own identity. As the only magic user not affiliated with the Geshtalian Empire, she is a vital commodity and she knows it, leading her to be distrustful of the motives of others. One of her very few memories of her time under the influence of Kefka's Slave Crown was his command to burn several soldiers alive with her fire magic - that, coupled with her own uncertainty as to the source of her powers, leads her to fear losing control, making her reluctant to use her power for anything other than life-or-death situations.
After the siege of Narshe, she communicates with the frozen Esper Tritoch and is forcibly transformed into her Esper form, causing her to scream in fear and pain before flying west to the town of Zozo, where an elderly Esper named Ramuh takes care of her - at this time, the burden of her own power and her all-consuming fear of it cause her mind to temporarily revert to a more animalistic consciousness. She is snapped out of it - and regains her own memories - when she is exposed to the Magicite form of her father, the Esper Maduin.
With her memories restored, Terra is much more confident in herself and others - able to fully trust people, she becomes willing to open up to them and communicate on an equal level. Able to fully control her powers, she becomes willing to use them to assist others - such as taking advantage of her status as the only human/esper hybrid to become a bridge between the two worlds in order to forge an alliance between the two races. The trade-off is that as even as she is aware of and embraces her inhuman heritage, she worries that her capability for emotions as a human might be stunted, leading her to question her friends and allies about their own feelings and the nature of 'love', which she is not sure she will ever understand. All in all, as of her current canon point Terra is friendly, driven, and inquisitive but also plagued by self-doubt, with little practical experience of the world around her outside of fighting for her life.
REVISIONS ARE BELOW


When the game begins, Terra has a mind-control device known as a Slave Crown strapped to her head; along with her two handlers she is being sent to invade Narshe and retrieve a frozen Esper found in their mine. After barreling into Narshe and murdering everything that moves with their laser-spewing mecha, Terra and her handlers (Biggs and Wedge) encounter the frozen Esper, which murders the soldiers and starts to resonate with Terra - however, the Slave Crown and Magitek Armor she is equipped with interrupt the process by exploding. She wakes up in the house of a man called Arvis, who shows her the remains of the Slave Crown and explains that her amnesia is likely a result of being forced to wear it. As she escapes from the Narshe guards into the mines, she falls through the floor into an underground cavern, the shock of the fall jarring loose memories of the Slave Crown being emplaced and being forced to burn humans alive as a test of her powers.

Much later, when she finally returns to Narshe and confronts the frozen Esper once more, she is no longer burdened by the Slave Crown or the Magitek Armor, causing the resonance to complete itself with her forcible transformation. When her comrades catch up to her in Zozo, the Esper Ramuh explains her own fear prevents her from understanding human speech. After several adventures - during which Terra is still semi-comatose, unguarded, and in the most dangerous city on the planet - her comrades return with the Magicite of Maduin, her father.

Maduin's Magicite resonates with Terra, showing her the events behind her birth - yes, this includes her conception - and how Gestahl invaded the Esper Realm, kidnapped dozens of Espers, and murdered her mother. Terra wakes up from her coma, ready and willing to take the fight to the Empire by acting as the bridge between humans and Espers.

Overall, her personality after she regains her memories is much more confident - she knows who she can trust, and with full control of her powers she no longer fears others using her for them. For the first time, she has actual agency, and she's chosen to exercise that agency. There are still some rough patches - knowing she's not human, and having poor life experience, she worries that she might be incapable of positive human emotions. And after Kefka's enslavement of her mind, she is not particularly fond of clowns.

For the most part, her doubt of the motives of those around her has been cleared away - no longer plagued by fear of herself, she's willing to give others the benefit of the doubt as she interacts with them.

Except Kefka. Screw that guy.
Strengths: Natural-born magic-user, specializing in fire and healing, trained in sword and knife fighting techniques, can temporarily transform into her more powerful Esper form, which possesses enhanced physical and magical capabilities, along with the power of flight.
Weaknesses: Self-doubt about her ability to experience positive emotions owing to her inhuman parentage
Possessions: Flametongue sword, pendant passed down from parents, Maduin's magicite
Pony/Animal Type: Unicorn
Cutie Mark: A piece of Magicite, representing her heritage as an Esper.
Pony Picture: http://oi57.tinypic.com/6sc12f.jpg

SAMPLES
First Person: As the scroll turns on, it reveals a pink unicorn, her green mane pulled back in a ponytail and her ears lowered. She doesn't appear to be aware of the scroll, looking around in an extremely confused fashion.

"I...I don't understand...I was supposed to be at the Sealed Gate..."

She shrinks in on herself before continuing, calling out for her friends.

"Where are you, everyone? Edgar? Sabin? ...Locke?"

Something occurs to her then, and she stands a bit straighter as she raises her voice.

"I-is this the Esper World? My name is Terra! I was born here! Please, if you can hear my voice, answer me!"

Third Person:Today, Terra's trying something new and almost alarmingly different - playing. In a field just outside of Ponyville, she's folded up her cloak, placed her sword and her father's Magicite on top of it, and is proceeding to just romp around in the flowers for a while, pausing to admire the birds flying overhead and the squirrels passing through the trees.

Concentrating, her horn lights up with a shimmering red glow before she launches a sphere of harmless, glowing light into the air. Laughing, she chases after it, 'bouncing' it back up again with small, showy bolts of magic, spending several minutes doing something she never thought would be possible - enjoying her powers.

As one final bolt dissipates the original light sphere, the color of her coat changes, becoming a much deeper pink shading to lavender around her suddenly-cloven hooves as Terra fully transforms into her Esper form, defying gravity through sheer force of will as she takes flight, doing giddy loops and rolls, skimming through the clouds as she laughes in exhiliration.

For once in her life, there's no one to fight - there's only a young mare, finally experiencing the childhood that was denied her for so long.

Profile

terraburning: (Default)
Terra Branford

December 2017

S M T W T F S
     12
3456789
10111213141516
17 181920212223
24252627282930
31      

Syndicate

RSS Atom

Style Credit

Expand Cut Tags

No cut tags
Page generated Jun. 14th, 2025 05:24 pm
Powered by Dreamwidth Studios